0.3.7 Release


0.3.7 is here, and writing all this out made me realise how many changes I've made! That's exciting!

The main changes this version brings are...

ADDITIONS

  • Pickups - There are now items in the game. At the moment they are limited to the Sword and the Gun
    • Sword - provides a stacking 20% increase to your attack range.
    • Gun - makes your next attack a huge blast across the arena. Use wisely.
  • Invisibility Meter - No longer reveal immediately when standing still
    • There is now a meter that ticks down whenever you stand still. You will only reveal when that meter is empty. 
    • Use this grace period to lie in wait for your enemy. 
    • Moving refills this meter. 
  • UI - Adding more complex mechanics has forced me at last to add a UI
    • HP Bar, that ticks down in chunks depending on how much health you selected.
    • Invisibility meter that works as described above.
    • Attack Ready sprite to make it clearer when your attack comes off cooldown. This is very much placeholder of a placeholder atm.

CHANGES

  • Better environmental effects
    • Leaves now consider the player's location when receiving knockback
    • Bushes have been remade from the ground up and produce a more subtle, stable effect
    • Blood splatter now reacts to the attacking player's position
  • Player Sprite - the player is no longer a circular blob. 
    • Using the excellent PicoCAD,  I've modelled a lil model to give players a better sense of their character. I think it's cute!

Roadmap
Thanks to some excellent play testers in my local FGC, I've realised that the game needs a lot of help with accessibility. My main two areas to focus on are Readability and Controls. Following that, I'll work on more Content.

  • Readability
    • Make the "Attack Ready" effect much clearer
    • Add visual indicators to pickups
    • Clearer HP bars, with pips or markers to indicate player damage chunks.
  • Controls
    • The two players, one controller thing is cute but not... fun or comfortable.
    • Add multi controller support. 
    • Test support for 3+ players.
  • Content
    • More powerups
    • Player classes
    • More environmental effects

Files

GROVE 0.3.7 101 MB
Aug 10, 2024

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