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Devlog
0.3.8 Release!
October 05, 2024
by
truebug
Small but significant changes this time round, mostly relating to readability and making certain mechanics more intuitive. Da headlines...... More readable attack cooldown Meter along the vertical edg...
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0.3.7 Release
August 13, 2024
by
truebug
0.3.7 is here, and writing all this out made me realise how many changes I've made! That's exciting! The main changes this version brings are... ADDITIONS Pickups - There are now items in the game. At...
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GROVE v0.3.5 Release!
April 21, 2024
by
truebug
A smaller udpate today after around a month away from development. (I went on holiday and it was great) I've added some more customisation options to the Map Select screen, allowing you to choose whic...
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V0.3.3
March 08, 2024
by
truebug
This is mostly a vibes-based update. + Lighting + Fireflies + Time of day slider + HP slider + Random Map Generation I've added lighting to the game, with each round being somewhat randomly lit with a...
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Version 0.3.2!
March 01, 2024
by
truebug
1
Version 0.3.2 is live! And it's a big one! The game has a (just about functional) menu system now, I need to work on some obvious stuff like a pause menu but I was working to a deadline and wanted a f...
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Playable Demo!
February 13, 2024
by
truebug
#prototype
The first public release of GROVE! (working title) Major achievements between this version and the absolute base minimal proof of concept are: Risky attacks! You're now vulnerable for 2 seconds after...
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